An AI Created New Doom Levels That Are as Fun as the Game’s Original Ones

The technical skills of programmer John Carmack helped create the 3D world of Doom, the first-person shooter that took over the world 25 years ago. But it was level designers like John Romero and American McGee that made the game fun to play. Level designers that, today, might find their jobs threatened by the

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via Gizmodo https://ift.tt/2ILqgfV

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